Sorry for the late reply; here are a few bugs in 6v6:
1) Sentinel cannot creep-pull but Scourge can; sentinel creeps ignore neutral camp when pulled normally ("lowest" camp with ogre/satyr/wolf/golem/centaur).
2) Certain long-ranged attacks (even lifesteal) plays through fog; even neutral troll's ranged attack.
3) If using -switch (with -so on), aoe (not sure if just lingering) silence work AGAINST the user and their allies; specifically Riki's Smokecreen and Thrall's Static Storm. Not sure if there will be instances with simple Silence such as Drow and Krob works against allies as well.
4) There are rare (very rare) cases where heroes will not respond despite constantly right-clicking to an area. No debuffs or stuns whatsoever. Have not experienced this in a while though, only twice out of 20+ plays using this map.
24 comments:
WOW FAST . Thanks a lot Tony. And looking forward the tutorial
Thanks all and all, but can you at least:
1) fix so that both sides can pull creeps correctly; or make it so that both can't pull at all
2) Any chance that attack/spell animations to not play in fog?
those are the only 2 real problems in the 6v6 map. Fix those and you sir are even more awesome.
are you going to release a 6v6 of every dota version? or is it just because of the update that they removed x-mas things?
Anonymous: Do you have specific details about the creep pulling issue? Is it only the 2 new players that have trouble with these two bugs?
@1234567890: No guarantees, but I'll try to keep up with the latest versions as time permits.
Tony We waiting the tutorial . Please release the tutorial.
WoW its awsome plz release fast i waiting patiently to see it...
please release the tutorial .
I don't have a tutorial. If you would like to learn how to modify maps, go to wc3edit.net.
u said u will release the tutorial. Bout make 6v6 maps.
@God-Tony:
Sorry for the late reply; here are a few bugs in 6v6:
1) Sentinel cannot creep-pull but Scourge can; sentinel creeps ignore neutral camp when pulled normally ("lowest" camp with ogre/satyr/wolf/golem/centaur).
2) Certain long-ranged attacks (even lifesteal) plays through fog; even neutral troll's ranged attack.
3) If using -switch (with -so on), aoe (not sure if just lingering) silence work AGAINST the user and their allies; specifically Riki's Smokecreen and Thrall's Static Storm. Not sure if there will be instances with simple Silence such as Drow and Krob works against allies as well.
4) There are rare (very rare) cases where heroes will not respond despite constantly right-clicking to an area. No debuffs or stuns whatsoever. Have not experienced this in a while though, only twice out of 20+ plays using this map.
Bug:
When Switch team using riki his smoke skill effects him and new team after switch.
Avoid switching to or from the Red Player slot and you won't get this bug. I'll disable -switch for that player in the next version.
can we play Captain's Mode with this map? thanks. More power! :)
When will you be releasing 6v6 for 6.74?
Possibly tomorrow.
Could you please teach us to how to convert 5v5 to 6v6.
Looking forward to 74 ^^ . Goodluck and always thanks
Love you Tony . ♡
waiting for release.
WOW TONY. Please releaseee
Working on it now, check back in a few hours.
OK TNX tony love ya
You're good guy Tony. Even if ure working free , always hardworking. Goodluck
Thank you Tony.
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