- Fixed a bug causing the Red Player to get random killing sprees
- The new Capture Point gamemode (-cp) is untested for 6v6 play
DotA_Allstars_v6.67b_6v6.w3x | zip | (RapidShare)
DotA_Allstars_v6.67b_6v6.w3x | zip | (BanglaGamer.com)
DotA_Allstars_v6.67b_6v6.w3x | zip | (6v6DotA.com)
DotA_Allstars_v6.67b_6v6.w3x | zip | (lord rt)
10 comments:
Wow... Thank you BABY!
I LOVE YOU BRO!.... mwuuuaaahh!! ...lol..
This map doesn't pass score information to Ghost++; resulting in games played not being captured.
"This map doesn't pass score information to Ghost++"
It does, you just need to be using a modified Ghost++ to make sure it captures it properly. All of lordrt's bots are saving stats, but my 6v6DotA bot does not.
Hmm I'm using GhostOne and the stats don't get passed on.
Is there a way to make this map compatible with GhostOne?
Hmm I'm using GhostOne and it doesn't get passed. Any way to make this map compatible with GhostOne?
I've never used GhostOne, but I'm assuming you would need to recompile it with the necessary changes just as you would need to with regular Ghost++.
@God-Tony:
http://ike.kiberpipa.org/dota/maps/DotA_Allstars_v6.67b_6v6.zip
http://ike.kiberpipa.org/dota/maps/DotA_Allstars_v6.67b_6v6.w3x
@Anonymous: you have to patch statsdota.cpp, as it currently drops all player stats due red/green being illegal colours for a 5v5 game. I'll try to get a patch submitted upstream.
Lord RT: Thanks for the input; we will wait eagerly for a patched statsdota.cpp from you; do let us know where you've uploaded it so we can get it.
One question though, will the patched version work with the normal official 5v5 versions as well?
thank you so much! we'll be playing DOTA later :)
Mind if I post a link of your site to my blog?
thanks!
@kishimii: Glad you're enjoying it, and yes you sure can post the link on your blog.
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