Shuffle Players is also now working, the only difference is that the Red Player will always stay Red during the shuffle, which shouldn't be a problem. It had to be set up this way to prevent a few heroes from glitching.
Fixed:
- The -switch command now works
- Shuffle Players (-sp) gamemode has been fixed and enabled
- Captains Mode (-cm) gamemode now works properly (4 bans / 6 picks)
- Removed some trees around Red's Circle of Power
Known Bugs:
- Endgame Scoreboard is too big to fit all 12 players
- Disabled/Non-Functioning Gamemodes: -vr, -lm, -xl
The gamemodes disabled right now are a low priority to get fixed unless requested otherwise.
Download: DotA_Allstars_v6.59d_6v6_Ver.2.w3x | zip
Mirror 1: w3x | zip (BanglaGamer.com)
20 comments:
Thanks man for fixing switch. Curious, how complicated was the coding for the switch feature? -- Paper_cutt
@Paper_cutt:
It was pretty tricky. Mainly because as part of the DotA map protection, it randomizes every variable and function name, so it takes time to understand how everything works. Only then can I go in and start trying to make changes.
After that, I had to create a function of my own to monitor all switch commands to make sure they don't mess up on certain heroes.
It's complicated, but I'm just glad it's working now (at least I think it is).
Plz i know i bother u have u repaired the weaver ulty i was randomli placed on map so it was more like port home ^^. Oh more players find it anoing and fucked up :D
Thanks
@Shark420:
I can't seem to reproduce that bug. Can I get a replay of that game?
That also goes for anyone else that comes across this weaver ultimate bug. I had just played a game against weaver this morning and I didn't notice his ultimate mess up once.
Replays of this will definitely be needed so it can get fixed.
the towers is
black no green and red plz fix it
GooD maP
=D
stealth assassin's smokescreen blocks his own abilities and makes him miss, same goes for teammates.
"stealth assassin's smokescreen blocks his own abilities and makes him miss"
This only happens when he is switched to or from the Red Player's spot. What game modes were you playing?
can't fucking download it - get session expired before it even started.
Useless fucking links - find another host for the files, Tony - my friends and I are royally fed up of not being able to download everytime you release a new map.
Download Mirror on my website:
http://mgapari.com/forums?func=view&catid=6&id=13
also try visiting www.monchee.me thanks!
"find another host for the files, Tony"
Right under every post is a direct link to a fast mirror.
"Download: DotA_Allstars_v6.59d_6v6_Ver.2.w3x | zip
Mirror 1: w3x | zip (BanglaGamer.com)"
Garena:
Russian DotA Room 22
JOIN ME dota 6v6 every day :)
This map rocks
THANKSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
thank
http://www.garena.com/forum/viewthread.php?tid=468092
we love you!
Hey arent you going to make 6v6 AI ?????
That would be great if you DO it :D
Thanks for all the comments, good to hear people are enjoying it.
Regarding AI, it will not be happening, sorry. You can read more details in the comments section of the v6.59c Ver.2 post.
I seriously don't hink bots are anywhere near a top priority nor should they be. I play dota online. Its the way its meant to be played. If you need AI, do 5v5.
On a different note, I am sorry to say that after months of release, 6v6 never took of in Singapore, where dota is a cultural phenomenon. People noticed some bugs in the first couple of versions (notably the lack of switch functonality that has since been fixed) and now believe that the bugs have not / will not be fixed.
I tried many times to cite this website for the latest updates but to no avail. No one cares, and the proof of this is whenever I try to host, virtually no one has the map. As much as I don't mind people downloading, they enter, see a number next to their name then immediately leave.
I am very dissapointed in singapore and the singaporean mentaility of refusing to give something new a decent chance. Instead they try it once, stereotype it and drop it forever. Very pigheaded thinking.
will be looking forward to 6.6X 6v6 - I realize this will take a while since there have probably been some fundamental changes in the last version.
I'll continue to support this map all the way.
@Arkatakor:
Haha, AI is definitely not a top priority for me, don't have to worry about that.
It's too bad it didn't gain much popularity. That can make it pretty difficult to get an online game going with so many people not having the map.
It hasn't discouraged me though, and I still plan on keeping up with this project as long as I know people are getting some use out of it.
Sorry for the late response but it's good to see you're still around.
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