January 31, 2009

DotA Allstars v6.59 6v6 Ver.3

In this version there are a few quick bug fixes that I knew were easy to fix. The rest will take some time to figure out.

I also don't want to have too many 6v6 releases of the same DotA version. So the next 6v6 version will come out when v6.59b is released. Other than a few minor glitches, it seems to be in a playable state as it is. I'll still be working on bug fixes, but they won't be seen until that next version.

Fixed:
  • The in-game leaderboard for red/green now displays as it should
  • Red/Green now see other players' last-hits/denies as everyone else does
  • Red/Green now cannot see other players TP signals as observers normally could

Known Bugs:
  • Allrandom gamemode does not give red/green their heroes
  • Red/Green's circle of power is unusable
  • Endgame Scoreboard is too big to fit all 12 players
  • The -deathon/deathoff commands don't function for red/green
  • The -switch command doesn't function at all

Let me know what other bugs you find that haven't been listed here.

Download: DotA_Allstars_v6.59_6v6_Ver.3.w3x

4 comments:

January 31, 2009 at 7:54 PM Anonymous said...

Another bug that i found is is -rd red and green do not show up for the pick

January 31, 2009 at 9:11 PM Anonymous said...

epic fail, what modes actually do work?

January 31, 2009 at 9:48 PM GoD-Tony said...

"epic fail, what modes actually do work?"

Everything that isn't listed in the known bugs may or may not work. I suggest you try it first, and then you can tell me what works and what doesn't.

February 4, 2009 at 9:37 AM Anonymous said...

amf those are all nonsense comments

Post a Comment