January 12, 2012

DotA v6.73c 6v6

Same release notes as the previous version.

Download Links
DotA_v6.73c_6v6.w3x | zip | (6v6DotA.com)
DotA_v6.73c_6v6.w3x | zip | (BanglaGamer.com)

24 comments:

January 13, 2012 at 7:21 AM Anonymous said...

WOW FAST . Thanks a lot Tony. And looking forward the tutorial

January 13, 2012 at 5:11 PM Anonymous said...

Thanks all and all, but can you at least:
1) fix so that both sides can pull creeps correctly; or make it so that both can't pull at all

2) Any chance that attack/spell animations to not play in fog?

those are the only 2 real problems in the 6v6 map. Fix those and you sir are even more awesome.

January 14, 2012 at 3:49 AM 1234567890 said...

are you going to release a 6v6 of every dota version? or is it just because of the update that they removed x-mas things?

January 15, 2012 at 3:52 PM GoD-Tony said...

Anonymous: Do you have specific details about the creep pulling issue? Is it only the 2 new players that have trouble with these two bugs?

@1234567890: No guarantees, but I'll try to keep up with the latest versions as time permits.

January 16, 2012 at 8:14 PM Anonymous said...

Tony We waiting the tutorial . Please release the tutorial.

January 19, 2012 at 4:54 AM Anonymous said...

WoW its awsome plz release fast i waiting patiently to see it...

January 19, 2012 at 11:38 AM Anonymous said...

please release the tutorial .

January 19, 2012 at 11:40 AM GoD-Tony said...

I don't have a tutorial. If you would like to learn how to modify maps, go to wc3edit.net.

January 20, 2012 at 10:12 PM Anonymous said...

u said u will release the tutorial. Bout make 6v6 maps.

January 29, 2012 at 2:49 AM Anonymous said...

@God-Tony:

Sorry for the late reply; here are a few bugs in 6v6:

1) Sentinel cannot creep-pull but Scourge can; sentinel creeps ignore neutral camp when pulled normally ("lowest" camp with ogre/satyr/wolf/golem/centaur).

2) Certain long-ranged attacks (even lifesteal) plays through fog; even neutral troll's ranged attack.

3) If using -switch (with -so on), aoe (not sure if just lingering) silence work AGAINST the user and their allies; specifically Riki's Smokecreen and Thrall's Static Storm. Not sure if there will be instances with simple Silence such as Drow and Krob works against allies as well.

4) There are rare (very rare) cases where heroes will not respond despite constantly right-clicking to an area. No debuffs or stuns whatsoever. Have not experienced this in a while though, only twice out of 20+ plays using this map.

February 17, 2012 at 6:19 PM Anonymous said...

Bug:
When Switch team using riki his smoke skill effects him and new team after switch.

February 19, 2012 at 3:36 PM GoD-Tony said...

Avoid switching to or from the Red Player slot and you won't get this bug. I'll disable -switch for that player in the next version.

February 28, 2012 at 2:13 PM Anonymous said...

can we play Captain's Mode with this map? thanks. More power! :)

March 16, 2012 at 5:10 AM Techztricks said...

When will you be releasing 6v6 for 6.74?

March 16, 2012 at 11:01 AM Anonymous said...

Could you please teach us to how to convert 5v5 to 6v6.

March 16, 2012 at 11:06 AM Anonymous said...

Looking forward to 74 ^^ . Goodluck and always thanks

March 17, 2012 at 10:24 AM Anonymous said...

Love you Tony . ♡

March 17, 2012 at 5:42 PM Anonymous said...

waiting for release.

March 18, 2012 at 9:34 AM Anonymous said...

WOW TONY. Please releaseee

March 18, 2012 at 10:03 AM GoD-Tony said...

Working on it now, check back in a few hours.

March 18, 2012 at 10:46 AM Anonymous said...

OK TNX tony love ya

March 18, 2012 at 11:37 AM Anonymous said...

You're good guy Tony. Even if ure working free , always hardworking. Goodluck

March 18, 2012 at 2:23 PM Anonymous said...

Thank you Tony.

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